100 REM-------------------------------- 110 REM KLANGEFFEKTE MIT 120 REM DYNAMISCHER FREQUENZSTEUERUNG 130 REM-------------------------------- 140 S=54272 150 READ A,D,SU,R,C,P,F,G,N,M 160 POKE S+5 ,16*A +D 170 POKE S+6 ,16*SU+R 180 POKE S+2 ,P AND 255 190 POKE S+3 ,P/256 200 POKE S+23,0 :REM FR 210 POKE S+24,15 :REM ML 220 GET A$:IF A$="" THEN 220 230 FOR I=1 TO M 240 : F1=F 250 : POKE S+4,C OR 1 260 : FOR J=1 TO N 270 : POKE S,F1 AND 255 280 : POKE S+1,F1/256 290 : F1=F1*G 300 : NEXT J 310 : POKE S+4,C 320 NEXT I 330 GOTO 220 400 REM-------------------------------- 410 REM PARAMETER 420 DATA 0 ,10, 0,10:REM A D SU R 430 DATA 16 :REM CONTROL-BYTE C 440 DATA 2048 :REM PULSWEITE P 450 DATA 16000 :REM FREQUENZ F 460 DATA 1.33 :REM FAKTOR G 470 DATA 2 :REM ANZAHL N 480 DATA 25 :REM ANZAHL M